The hard, monocolored, geometric game design is a great choice for player clarity in the context of a game jam. Shader used to satisfying effect as well. The restart transition after completing is also very clean. The time pressure was a bit at odds with the idea that one would absorb much in the way of the philosophical message. Still a great set up. Good work!
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The hard, monocolored, geometric game design is a great choice for player clarity in the context of a game jam. Shader used to satisfying effect as well. The restart transition after completing is also very clean. The time pressure was a bit at odds with the idea that one would absorb much in the way of the philosophical message. Still a great set up. Good work!
Saw some bugs there 🤣
You mean a lot of bugs=)
Yeah, sorry, typed the wrong word
I really liked the theme for this game. The art was also on point, although it felt a little tedious at points, which may have been intentional.
Thanks for playing! Making games can be a little tedious=)
Wonderful! Very creative, engaging visuals, and interesting gameplay! Not sure this classifies as a platformer, but it's really fun!
Great work!
Thanks a lot!
very cool
Thanks!