Philosophical platformer about the life of a game developer.

Can you make a perfect game?

Controls: 

- movement [A] + [D]

- jump [Space]

Made in 7 days for Brackeys Game Jam 2025.1

Check my previous game Monster Food

Comments

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The hard, monocolored, geometric game design is a great choice for player clarity in the context of a game jam. Shader used to satisfying effect as well. The restart transition after completing is also very clean. The time pressure was a bit at odds with the idea that one would absorb much in the way of the philosophical message. Still a great set up. Good work!

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Saw some bugs there 🤣

You mean a lot of bugs=)

Yeah, sorry, typed the wrong word

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I really liked the theme for this game. The art was also on point, although it felt a little tedious at points, which may have been intentional.

Thanks for playing! Making games can be a little tedious=)

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Wonderful! Very creative, engaging visuals, and interesting gameplay! Not sure this classifies as a platformer, but it's really fun!

Great work!

Thanks a lot!

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very cool

Thanks!